﻿// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "DesignInterface.generated.h"

UINTERFACE(MinimalAPI) // 目标抽象类，此处以接口形式
class UMediaInterface : public UInterface
{
	GENERATED_BODY()
};

class MISCELLANEOUSPROJECT_API IMediaInterface
{
	GENERATED_BODY()
	public:
	virtual void PlayVideo(const FString& Filepath) = 0;
};

UINTERFACE(MinimalAPI)
class UStateInterface : public UInterface
{
	GENERATED_BODY()
};

class MISCELLANEOUSPROJECT_API IStateInterface
{
	GENERATED_BODY()

	// Add interface functions to this class. This is the class that will be inherited to implement this interface.
	public:
	virtual void EnterState() = 0;
	virtual void ExitState() = 0;
};